From 5fba8d773c3f6ea35a2934baa91372806f1c9940 Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Sat, 15 Aug 2015 15:55:46 +0200 Subject: PlayerThread, ...: move to src/player/ --- src/PlayerThread.hxx | 45 --------------------------------------------- 1 file changed, 45 deletions(-) delete mode 100644 src/PlayerThread.hxx (limited to 'src/PlayerThread.hxx') diff --git a/src/PlayerThread.hxx b/src/PlayerThread.hxx deleted file mode 100644 index 128273aa7..000000000 --- a/src/PlayerThread.hxx +++ /dev/null @@ -1,45 +0,0 @@ -/* - * Copyright (C) 2003-2015 The Music Player Daemon Project - * http://www.musicpd.org - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program; if not, write to the Free Software Foundation, Inc., - * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - */ - -/* \file - * - * The player thread controls the playback. It acts as a bridge - * between the decoder thread and the output thread(s): it receives - * #MusicChunk objects from the decoder, optionally mixes them - * (cross-fading), applies software volume, and sends them to the - * audio outputs via audio_output_all_play(). - * - * It is controlled by the main thread (the playlist code), see - * PlayerControl.hxx. The playlist enqueues new songs into the player - * thread and sends it commands. - * - * The player thread itself does not do any I/O. It synchronizes with - * other threads via #GMutex and #GCond objects, and passes - * #MusicChunk instances around in #MusicPipe objects. - */ - -#ifndef MPD_PLAYER_THREAD_HXX -#define MPD_PLAYER_THREAD_HXX - -struct PlayerControl; - -void -StartPlayerThread(PlayerControl &pc); - -#endif -- cgit v1.2.3