From b2d3d15e978aef2566a1bdae435d71cb326dec4d Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Wed, 17 Apr 2013 22:58:33 +0200 Subject: Main: move global variables to struct Instance More preparations for multi-player support. --- src/UpdateGlue.cxx | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'src/UpdateGlue.cxx') diff --git a/src/UpdateGlue.cxx b/src/UpdateGlue.cxx index e9906b84a..5c63efcda 100644 --- a/src/UpdateGlue.cxx +++ b/src/UpdateGlue.cxx @@ -32,7 +32,7 @@ extern "C" { } #include "Main.hxx" -#include "Partition.hxx" +#include "Instance.hxx" #include "mpd_error.h" #include @@ -156,11 +156,9 @@ static void update_finished_event(void) idle_add(IDLE_UPDATE); - if (modified) { + if (modified) /* send "idle" events */ - global_partition->playlist.FullIncrementVersions(); - idle_add(IDLE_DATABASE); - } + instance->DatabaseModified(); path = update_queue_shift(&discard); if (path != NULL) { -- cgit v1.2.3