From b443363aa6081749883a92f9955a95c4301df00a Mon Sep 17 00:00:00 2001 From: Eric Wong <normalperson@yhbt.net> Date: Sun, 14 Jan 2007 03:07:53 +0000 Subject: Don't initialize globals to zero (or NULL) Some compilers and linkers aren't smart enough to optimize this, as global variables are implictly initialized to zero. As a result, binaries are a bit smaller as more goes in the .bss and less in the text section. git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f --- src/audio.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/audio.c') diff --git a/src/audio.c b/src/audio.c index 45067e27c..9fba7911b 100644 --- a/src/audio.c +++ b/src/audio.c @@ -39,12 +39,12 @@ #define AUDIO_DEVICE_STATE_LEN 19 /* strlen(AUDIO_DEVICE_STATE) */ #define AUDIO_BUFFER_SIZE 2*MAXPATHLEN -static AudioFormat audio_format = { 0, 0, 0 }; +static AudioFormat audio_format; -static AudioFormat *audio_configFormat = NULL; +static AudioFormat *audio_configFormat; -static AudioOutput *audioOutputArray = NULL; -static mpd_uint8 audioOutputArraySize = 0; +static AudioOutput *audioOutputArray; +static mpd_uint8 audioOutputArraySize; #define DEVICE_OFF 0x00 #define DEVICE_ENABLE 0x01 /* currently off, but to be turned on */ @@ -53,13 +53,13 @@ static mpd_uint8 audioOutputArraySize = 0; /* the audioEnabledArray should be stuck into shared memory, and then disable and enable in playAudio() routine */ -static mpd_uint8 *audioDeviceStates = NULL; +static mpd_uint8 *audioDeviceStates; -static mpd_uint8 audioOpened = 0; +static mpd_uint8 audioOpened; -static mpd_sint32 audioBufferSize = 0; -static char *audioBuffer = NULL; -static mpd_sint32 audioBufferPos = 0; +static mpd_sint32 audioBufferSize; +static char *audioBuffer; +static mpd_sint32 audioBufferPos; size_t audio_device_count(void) { -- cgit v1.2.3