From d92543698c8d5ffa0c1adec4da343e5d7ab65d02 Mon Sep 17 00:00:00 2001
From: Max Kellermann <max@duempel.org>
Date: Wed, 10 Sep 2008 11:43:27 +0200
Subject: audio_format: added audio_format_clear() and audio_format_defined()

audio_format_clear() sets an audio_format struct to an cleared
(undefined) state, which is both faster and smaller than memset(0).
audio_format_defined() checks if the audio_format struct actually has
a defined value (i.e. non-zero).  Both can be used to avoid pointers
to audio_format, replacing the "NULL" value with an "undefined"
audio_format.
---
 src/audio_format.h | 12 ++++++++++++
 1 file changed, 12 insertions(+)

(limited to 'src/audio_format.h')

diff --git a/src/audio_format.h b/src/audio_format.h
index 1cfb258ae..d2461a338 100644
--- a/src/audio_format.h
+++ b/src/audio_format.h
@@ -27,6 +27,18 @@ struct audio_format {
 	mpd_sint8 channels;
 };
 
+static inline void audio_format_clear(struct audio_format *af)
+{
+	af->sampleRate = 0;
+	af->bits = 0;
+	af->channels = 0;
+}
+
+static inline int audio_format_defined(const struct audio_format *af)
+{
+	return af->sampleRate != 0;
+}
+
 static inline int audio_format_equals(const struct audio_format *a,
 				      const struct audio_format *b)
 {
-- 
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