From b29f73c819ff8445b71963d883364e315b7a12d8 Mon Sep 17 00:00:00 2001 From: Warren Dukes Date: Sun, 6 Jun 2004 19:41:03 +0000 Subject: mechanism for updating metadata while decoding vorbis comments are updated on the fly for streams need to decode icy metadata buffering of metadata needs to be hardened, to ensure that player has already read a particular metachunk or passed over it git-svn-id: https://svn.musicpd.org/mpd/trunk@1358 09075e82-0dd4-0310-85a5-a0d7c8717e4f --- src/decode.c | 88 ++++++++++++++++++++---------------------------------------- 1 file changed, 29 insertions(+), 59 deletions(-) (limited to 'src/decode.c') diff --git a/src/decode.c b/src/decode.c index 99a4bd784..8053f44fa 100644 --- a/src/decode.c +++ b/src/decode.c @@ -260,12 +260,7 @@ void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) { return; } - cb->metadataSet = 0; - memset(cb->metadata, 0, DECODE_METADATA_LENGTH); - cb->name = -1; - cb->title = -1; - cb->album = -1; - cb->artist = -1; + copyMpdTagToOutputBuffer(cb, NULL); strncpy(dc->utf8url, pc->utf8url, MAXPATHLEN); dc->utf8url[MAXPATHLEN] = '\0'; @@ -292,13 +287,14 @@ void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) { return; } - /*if(inStream.metaTitle) { - strncpy(cb->metadata, inStream.metaTitle, - DECODE_METADATA_LENGTH-1); - cb->name = 0; - cb->metaChunk = cb->end; - cb->metadataSet = 1; - }*/ + if(inStream.metaTitle) { + MpdTag * tag = newMpdTag(); + tag->name = strdup(inStream.metaTitle); + copyMpdTagToOutputBuffer(cb, tag); + freeMpdTag(tag); + } + + /* reset Metadata in OutputBuffer */ ret = DECODE_ERROR_UNKTYPE; if(isRemoteUrl(dc->utf8url)) { @@ -403,42 +399,25 @@ int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) { kill(getppid(), SIGUSR1); \ } -/* do some fancier shit here, like put metadata in a linked list metadata -buffer, and assign it to current and whether current is written */ -#define handleMetadata() { \ - if(cb->metadataSet) {\ - gotMetadata = 1;\ - memcpy(metadata, cb->metadata, DECODE_METADATA_LENGTH); \ - artist = cb->artist; \ - name = cb->name; \ - title = cb->title; \ - album = cb->album; \ - metaChunk = cb->metaChunk; \ - cb->metadataSet = 0; \ - } \ - if(gotMetadata) { \ - int end = cb->end; \ - if(end > cb->begin && (metaChunk < cb->begin || \ - metaChunk > end)) \ - { \ - gotMetadata = 0; \ - } \ - else if(cb->begin > end && (metaChunk > cb->begin && \ - metaChunk < end)) \ - { \ - gotMetadata = 0; \ - } \ - else if(pc->metadataState == PLAYER_METADATA_STATE_WRITE) { \ - if(end > metaChunk && metaChunk <= cb->begin ) { \ - copyMetadata(); \ - } \ - else if(metaChunk >= end && (cb->begin >= metaChunk || \ - cb->begin < end)) \ - { \ - copyMetadata(); \ - } \ - } \ - } \ +void handleMetadata(OutputBuffer * cb, PlayerControl * pc) { + static int previous = -1; + + if(cb->begin!=cb->end || cb->wrap) { + int meta = cb->metaChunk[cb->begin]; + if( meta != previous ) { + if( meta >= 0 && pc->metadataState == + PLAYER_METADATA_STATE_WRITE) + { + printf("METADATA!, copying it.\n"); + memcpy(&(pc->metadataChunk), + cb->metadataChunks+meta, + sizeof(MetadataChunk)); + pc->metadataState = + PLAYER_METADATA_STATE_READ; + previous = meta; + } + } + } } void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) { @@ -453,13 +432,6 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) { int decodeWaitedOn = 0; char silence[CHUNK_SIZE]; double sizeToTime = 0.0; - char metadata[DECODE_METADATA_LENGTH]; - mpd_sint16 name = -1; - mpd_sint16 title = -1; - mpd_sint16 artist = -1; - mpd_sint16 album = -1; - mpd_sint16 metaChunk = -1; - int gotMetadata = 0; memset(silence,0,CHUNK_SIZE); @@ -473,15 +445,14 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) { dc->state!=DECODE_STATE_STOP) { processDecodeInput(); - handleMetadata(); if(quit) return; my_usleep(10000); } while(!quit) { processDecodeInput(); - handleMetadata(); handleDecodeStart(); + handleMetadata(cb, pc); if(dc->state==DECODE_STATE_STOP && pc->queueState==PLAYER_QUEUE_FULL && pc->queueLockState==PLAYER_QUEUE_UNLOCKED) @@ -643,7 +614,6 @@ void decode() { cb->begin = 0; cb->end = 0; cb->wrap = 0; - cb->metadataSet = 0; pc = &(getPlayerData()->playerControl); dc = &(getPlayerData()->decoderControl); dc->error = 0; -- cgit v1.2.3