From b42dad9b054495d709d60646d98b7e015f9c374a Mon Sep 17 00:00:00 2001
From: Max Kellermann <max@duempel.org>
Date: Sun, 2 Nov 2008 16:58:42 +0100
Subject: music_pipe: removed "volatile"

The "volatile" keyword doesn't help here, because we have proper
memory barriers, but it disables some optimizations.  Remove it.
---
 src/pipe.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'src')

diff --git a/src/pipe.h b/src/pipe.h
index bfc1a7974..4d57adc04 100644
--- a/src/pipe.h
+++ b/src/pipe.h
@@ -44,10 +44,10 @@ struct music_pipe {
 	unsigned num_chunks;
 
 	/** the index of the first decoded chunk */
-	unsigned int volatile begin;
+	unsigned begin;
 
 	/** the index after the last decoded chunk */
-	unsigned int volatile end;
+	unsigned end;
 
 	/** non-zero if the player thread should only we woken up if
 	    the buffer becomes non-empty */
-- 
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