From e8f259a1a37ce5cf10a79dc53e184d6af4e7b7d6 Mon Sep 17 00:00:00 2001 From: b1indy Date: Tue, 17 Apr 2007 00:48:03 +0000 Subject: Changed aadvanced options to switch on/off sing-effects and screen-fading Changed Languages (english, german) and Theme (deluxe) to reflect these changes implemented checks for config values to make these things work as expected git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@101 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UDraw.pas | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'Game/Code/Classes/UDraw.pas') diff --git a/Game/Code/Classes/UDraw.pas b/Game/Code/Classes/UDraw.pas index e2c01b4b..7eaddac4 100644 --- a/Game/Code/Classes/UDraw.pas +++ b/Game/Code/Classes/UDraw.pas @@ -48,7 +48,7 @@ var StarfrG: integer; - + //SingBar Mod TickOld: cardinal; TickOld2:cardinal; @@ -216,7 +216,7 @@ begin if not FreeStyle then begin - if Ini.EffectGolden = 0 then + if Ini.EffectSing = 0 then // If Golden note Effect of then Change not Color begin case Wartosc of @@ -270,7 +270,7 @@ begin glEnd; // Golden Star Patch - if (Wartosc = 2) AND (Ini.EffectGolden=1) then + if (Wartosc = 2) AND (Ini.EffectSing=1) then begin GoldenRec.SaveGoldenStarsRec(GoldenStarPos, Rec.Top, Rec.Right, Rec.Bottom); end; @@ -379,7 +379,7 @@ var //Rec.Right := X + (Start+Dlugosc-Czesci[0].Czesc[Czesci[0].Akt].StartNote) * TempR - NotesW - 0.5 + 10*ScreenX; //if (Start+Dlugosc-1 = Czas.AktBeatD) then - if Perfect and (Ini.EffectPerfect=1) then begin + if Perfect and (Ini.EffectSing=1) then begin // A := sqrt((1+sin(Music.Position * 3))/2); A := 1 - 2*(Czas.Teraz - GetTimeFromBeat(Start+Dlugosc)); if not (Start+Dlugosc-1 = Czas.AktBeatD) then @@ -387,7 +387,6 @@ var //Star animation counter //inc(Starfr); //Starfr := Starfr mod 128; - GoldenRec.SavePerfectNotePos(Rec.Left, Rec.Top); { SingDrawStar(Rec.Left+2, Rec.Top+4, A);} end; @@ -431,7 +430,7 @@ var // passing on NrGracza... hope this is really something like the player-number, not only // some kind of weird index into a colour-table - if (Ini.EffectGolden=1) then + if (Ini.EffectSing=1) then GoldenRec.GoldenNoteTwinkle(Rec.Top,Rec.Bottom,Rec.Right, NrGracza); end; // if end; -- cgit v1.2.3