From 4ae028b8f6e105f2628303a4f8bacbb6f7bcb93a Mon Sep 17 00:00:00 2001 From: b1indy Date: Thu, 27 Sep 2007 23:01:40 +0000 Subject: TextGL.pas: changed text blendmode... most texts should be readable UDisplay.pas: disabled Screenshot code, something's broken (it's called without me even getting close to the print button), maybe we can fix this and rewrite everything to use SDL_Image (any thoughts on this?) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@442 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Menu/UDisplay.pas | 1 + 1 file changed, 1 insertion(+) (limited to 'Game/Code/Menu') diff --git a/Game/Code/Menu/UDisplay.pas b/Game/Code/Menu/UDisplay.pas index 6181fab1..077342d3 100644 --- a/Game/Code/Menu/UDisplay.pas +++ b/Game/Code/Menu/UDisplay.pas @@ -363,6 +363,7 @@ procedure TDisplay.ScreenShot; FileName: String; Num: Integer; begin + Exit; // something broken in here... quick fix... disabled it //bilddatei Suchen for Num := 1 to 9999 do begin FileName := IntToStr(Num); -- cgit v1.2.3