From 8056eb8ad82f956ca257d44274b26760110bc567 Mon Sep 17 00:00:00 2001
From: b1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>
Date: Mon, 17 Dec 2007 17:54:35 +0000
Subject: swscale back to the way it should be (works, but is too slow for
 video scaling) if we need to scale textures it might be worth a try

git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@718 b956fd51-792f-4845-bead-9b4dfca2ff2c
---
 Game/Code/lib/ffmpeg/swscale.pas | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'Game/Code/lib/ffmpeg')

diff --git a/Game/Code/lib/ffmpeg/swscale.pas b/Game/Code/lib/ffmpeg/swscale.pas
index 83aabb12..a1bbf04f 100644
--- a/Game/Code/lib/ffmpeg/swscale.pas
+++ b/Game/Code/lib/ffmpeg/swscale.pas
@@ -145,11 +145,11 @@ type
 procedure sws_freeContext(swsContext: PSwsContext);
   cdecl; external sw__scale;
 
-function sws_getContext(srcW: integer; srcH: integer; srcFormat: TAVPixelFormat; dstW: integer; dstH: integer;dstFormat: TAVPixelFormat; flags: integer;
+function sws_getContext(srcW: integer; srcH: integer; srcFormat: integer; dstW: integer; dstH: integer;dstFormat: integer; flags: integer;
               srcFilter: PSwsFilter; dstFilter: PSwsFilter; param: Pdouble): PSwsContext;
   cdecl; external sw__scale;
-function sws_scale(context: PSwsContext; src: {PPByteArray}array of pbyte; srcStride: {PIntArray} array of integer; srcSliceY: integer; srcSliceH: integer;
-              dst: {PPByteArray} array of pbyte; dstStride: {PIntArray}array of integer): integer;
+function sws_scale(context: PSwsContext; src: PPByteArray; srcStride: PIntArray; srcSliceY: integer; srcSliceH: integer;
+              dst: PPByteArray; dstStride: PIntArray): integer;
   cdecl; external sw__scale;
 function sws_scale_ordered(context: PSwsContext; src: PPByteArray; srcStride: PIntArray; srcSliceY: integer;
               srcSliceH: integer; dst: PPByteArray; dstStride: PIntArray): integer;
-- 
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