From d63f6913483a56b2e9ee288a6eb90c957274fa1f Mon Sep 17 00:00:00 2001
From: whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>
Date: Wed, 5 Sep 2007 14:29:02 +0000
Subject: Some Cleanup in SVN unneeded files deleted

git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@372 b956fd51-792f-4845-bead-9b4dfca2ff2c
---
 Game/Code/lib/SQLite/SQLite3.dcu       | Bin 8243 -> 0 bytes
 Game/Code/lib/SQLite/SQLiteSpy.db3     | Bin 154624 -> 0 bytes
 Game/Code/lib/SQLite/SQLiteSpy.exe     | Bin 1657856 -> 0 bytes
 Game/Code/lib/SQLite/SQLiteTable3.dcu  | Bin 19499 -> 0 bytes
 Game/Code/lib/SQLite/SQLiteTable3.~pas | 761 ---------------------------------
 Game/Code/lib/SQLite/sqlite3.dll       | Bin 388126 -> 0 bytes
 Game/Code/lib/SQLite/test.db           | Bin 73728 -> 0 bytes
 Game/Code/lib/bass/delphi/bass.dcu     | Bin 28085 -> 0 bytes
 Game/Code/lib/ffmpeg/avcodec.dcu       | Bin 37652 -> 0 bytes
 Game/Code/lib/ffmpeg/avformat.dcu      | Bin 14389 -> 0 bytes
 Game/Code/lib/ffmpeg/avio.dcu          | Bin 7189 -> 0 bytes
 Game/Code/lib/ffmpeg/avutil.dcu        | Bin 2515 -> 0 bytes
 Game/Code/lib/ffmpeg/opt.dcu           | Bin 2442 -> 0 bytes
 Game/Code/lib/ffmpeg/rational.dcu      | Bin 1395 -> 0 bytes
 Game/Code/lib/midi/Circbuf.dcu         | Bin 2316 -> 0 bytes
 Game/Code/lib/midi/Delphmcb.dcu        | Bin 1593 -> 0 bytes
 Game/Code/lib/midi/MIDIIN.DCR          | Bin 476 -> 0 bytes
 Game/Code/lib/midi/MIDIOUT.DCR         | Bin 476 -> 0 bytes
 Game/Code/lib/midi/MidiCons.dcu        | Bin 1153 -> 0 bytes
 Game/Code/lib/midi/MidiDefs.dcu        | Bin 1039 -> 0 bytes
 Game/Code/lib/midi/MidiFile.dcu        | Bin 19657 -> 0 bytes
 Game/Code/lib/midi/MidiOut.dcu         | Bin 11602 -> 0 bytes
 Game/Code/lib/midi/MidiType.dcu        | Bin 2772 -> 0 bytes
 Game/Code/lib/midi/midifile.dcr        | Bin 472 -> 0 bytes
 Game/Code/lib/midi/midiin.dcu          | Bin 13057 -> 0 bytes
 Game/Code/lib/midi/midiscope.dcr       | Bin 476 -> 0 bytes
 Game/Code/lib/zlportio/ddkint.dcu      | Bin 5331 -> 0 bytes
 Game/Code/lib/zlportio/zlportio.dcu    | Bin 4299 -> 0 bytes
 28 files changed, 761 deletions(-)
 delete mode 100644 Game/Code/lib/SQLite/SQLite3.dcu
 delete mode 100644 Game/Code/lib/SQLite/SQLiteSpy.db3
 delete mode 100644 Game/Code/lib/SQLite/SQLiteSpy.exe
 delete mode 100644 Game/Code/lib/SQLite/SQLiteTable3.dcu
 delete mode 100644 Game/Code/lib/SQLite/SQLiteTable3.~pas
 delete mode 100644 Game/Code/lib/SQLite/sqlite3.dll
 delete mode 100644 Game/Code/lib/SQLite/test.db
 delete mode 100644 Game/Code/lib/bass/delphi/bass.dcu
 delete mode 100644 Game/Code/lib/ffmpeg/avcodec.dcu
 delete mode 100644 Game/Code/lib/ffmpeg/avformat.dcu
 delete mode 100644 Game/Code/lib/ffmpeg/avio.dcu
 delete mode 100644 Game/Code/lib/ffmpeg/avutil.dcu
 delete mode 100644 Game/Code/lib/ffmpeg/opt.dcu
 delete mode 100644 Game/Code/lib/ffmpeg/rational.dcu
 delete mode 100644 Game/Code/lib/midi/Circbuf.dcu
 delete mode 100644 Game/Code/lib/midi/Delphmcb.dcu
 delete mode 100644 Game/Code/lib/midi/MIDIIN.DCR
 delete mode 100644 Game/Code/lib/midi/MIDIOUT.DCR
 delete mode 100644 Game/Code/lib/midi/MidiCons.dcu
 delete mode 100644 Game/Code/lib/midi/MidiDefs.dcu
 delete mode 100644 Game/Code/lib/midi/MidiFile.dcu
 delete mode 100644 Game/Code/lib/midi/MidiOut.dcu
 delete mode 100644 Game/Code/lib/midi/MidiType.dcu
 delete mode 100644 Game/Code/lib/midi/midifile.dcr
 delete mode 100644 Game/Code/lib/midi/midiin.dcu
 delete mode 100644 Game/Code/lib/midi/midiscope.dcr
 delete mode 100644 Game/Code/lib/zlportio/ddkint.dcu
 delete mode 100644 Game/Code/lib/zlportio/zlportio.dcu

(limited to 'Game/Code/lib')

diff --git a/Game/Code/lib/SQLite/SQLite3.dcu b/Game/Code/lib/SQLite/SQLite3.dcu
deleted file mode 100644
index 4ff1c1c7..00000000
Binary files a/Game/Code/lib/SQLite/SQLite3.dcu and /dev/null differ
diff --git a/Game/Code/lib/SQLite/SQLiteSpy.db3 b/Game/Code/lib/SQLite/SQLiteSpy.db3
deleted file mode 100644
index 39ec37b5..00000000
Binary files a/Game/Code/lib/SQLite/SQLiteSpy.db3 and /dev/null differ
diff --git a/Game/Code/lib/SQLite/SQLiteSpy.exe b/Game/Code/lib/SQLite/SQLiteSpy.exe
deleted file mode 100644
index 04cf3c80..00000000
Binary files a/Game/Code/lib/SQLite/SQLiteSpy.exe and /dev/null differ
diff --git a/Game/Code/lib/SQLite/SQLiteTable3.dcu b/Game/Code/lib/SQLite/SQLiteTable3.dcu
deleted file mode 100644
index 59ec7037..00000000
Binary files a/Game/Code/lib/SQLite/SQLiteTable3.dcu and /dev/null differ
diff --git a/Game/Code/lib/SQLite/SQLiteTable3.~pas b/Game/Code/lib/SQLite/SQLiteTable3.~pas
deleted file mode 100644
index 01be1e5b..00000000
--- a/Game/Code/lib/SQLite/SQLiteTable3.~pas
+++ /dev/null
@@ -1,761 +0,0 @@
-unit SQLiteTable3;
-
-{
-  Simple classes for using SQLite's exec and get_table.
-
-  TSQLiteDatabase wraps the calls to open and close an SQLite database.
-  It also wraps SQLite_exec for queries that do not return a result set
-
-  TSQLiteTable wraps sqlite_get_table.
-  It allows accessing fields by name as well as index and can step through a
-  result set with the Next procedure.
-
-  Adapted by Tim Anderson (tim@itwriting.com)
-  Originally created by Pablo Pissanetzky (pablo@myhtpc.net)
-  Modified and enhanced by Lukas Gebauer
-}
-
-interface
-
-uses
-  Windows, SQLite3, Classes, SysUtils;
-
-const
-
-  dtInt = 1;
-  dtNumeric = 2;
-  dtStr = 3;
-  dtBlob = 4;
-  dtNull = 5;
-
-type
-
-  ESQLiteException = class(Exception)
-  end;
-
-  TSQLiteTable = class;
-
-  TSQLiteDatabase = class
-  private
-    fDB: TSQLiteDB;
-    fInTrans: boolean;
-    procedure RaiseError(s: string; SQL: string);
-  public
-    constructor Create(const FileName: string);
-    destructor Destroy; override;
-    function GetTable(const SQL: string): TSQLiteTable;
-    procedure ExecSQL(const SQL: string);
-    function GetTableValue(const SQL: string): int64;
-    function GetTableString(const SQL: string): string;
-    procedure UpdateBlob(const SQL: string; BlobData: TStream);
-    procedure BeginTransaction;
-    procedure Commit;
-    procedure Rollback;
-    function TableExists(TableName: string): boolean;
-    function GetLastInsertRowID: int64;
-    procedure SetTimeout(Value: integer);
-    function version: string;
-  published
-    property isTransactionOpen: boolean read fInTrans;
-  end;
-
-  TSQLiteTable = class
-  private
-    fResults: TList;
-    fRowCount: cardinal;
-    fColCount: cardinal;
-    fCols: TStringList;
-    fColTypes: TList;
-    fRow: cardinal;
-    function GetFields(I: cardinal): string;
-    function GetEOF: boolean;
-    function GetBOF: boolean;
-    function GetColumns(I: integer): string;
-    function GetFieldByName(FieldName: string): string;
-    function GetFieldIndex(FieldName: string): integer;
-    function GetCount: integer;
-    function GetCountResult: integer;
-  public
-    constructor Create(DB: TSQLiteDatabase; const SQL: string);
-    destructor Destroy; override;
-    function FieldAsInteger(I: cardinal): int64;
-    function FieldAsBlob(I: cardinal): TMemoryStream;
-    function FieldAsBlobText(I: cardinal): string;
-    function FieldIsNull(I: cardinal): boolean;
-    function FieldAsString(I: cardinal): string;
-    function FieldAsDouble(I: cardinal): double;
-    function Next: boolean;
-    function Previous: boolean;
-    property EOF: boolean read GetEOF;
-    property BOF: boolean read GetBOF;
-    property Fields[I: cardinal]: string read GetFields;
-    property FieldByName[FieldName: string]: string read GetFieldByName;
-    property FieldIndex[FieldName: string]: integer read GetFieldIndex;
-    property Columns[I: integer]: string read GetColumns;
-    property ColCount: cardinal read fColCount;
-    property RowCount: cardinal read fRowCount;
-    property Row: cardinal read fRow;
-    function MoveFirst: boolean;
-    function MoveLast: boolean;
-    property Count: integer read GetCount;
-    // The property CountResult is used when you execute count(*) queries.
-    // It returns 0 if the result set is empty or the value of the
-    // first field as an integer.
-    property CountResult: integer read GetCountResult;
-  end;
-
-procedure DisposePointer(ptr: pointer); cdecl;
-
-
-implementation
-
-procedure DisposePointer(ptr: pointer); cdecl;
-begin
-  if assigned(ptr) then
-    freemem(ptr);
-end;
-
-//------------------------------------------------------------------------------
-// TSQLiteDatabase
-//------------------------------------------------------------------------------
-
-constructor TSQLiteDatabase.Create(const FileName: string);
-var
-  Msg: pchar;
-  iResult: integer;
-begin
-  inherited Create;
-
-  self.fInTrans := False;
-
-  Msg := nil;
-  try
-    iResult := SQLite3_Open(PChar(FileName), Fdb);
-
-    if iResult <> SQLITE_OK then
-      if Assigned(Fdb) then
-      begin
-        Msg := Sqlite3_ErrMsg(Fdb);
-        raise ESqliteException.CreateFmt('Failed to open database "%s" : %s',
-          [FileName, Msg]);
-      end
-      else
-        raise ESqliteException.CreateFmt('Failed to open database "%s" : unknown error',
-          [FileName]);
-
-    //set a few configs
-    self.ExecSQL('PRAGMA SYNCHRONOUS=NORMAL;');
-//    self.ExecSQL('PRAGMA full_column_names = 1;');
-    self.ExecSQL('PRAGMA temp_store = MEMORY;');
-
-  finally
-    if Assigned(Msg) then
-      SQLite3_Free(Msg);
-  end;
-
-end;
-
-
-//..............................................................................
-
-destructor TSQLiteDatabase.Destroy;
-begin
-
-  if self.fInTrans then
-    self.ExecSQL('ROLLBACK;'); //assume rollback
-
-  if Assigned(fDB) then
-    SQLite3_Close(fDB);
-
-  inherited;
-end;
-
-function TSQLiteDatabase.GetLastInsertRowID: int64;
-begin
-  Result := Sqlite3_LastInsertRowID(self.fDB);
-end;
-
-//..............................................................................
-
-procedure TSQLiteDatabase.RaiseError(s: string; SQL: string);
-//look up last error and raise an exception with an appropriate message
-var
-  Msg: PChar;
-begin
-
-  Msg := nil;
-
-  if sqlite3_errcode(self.fDB) <> SQLITE_OK then
-    Msg := sqlite3_errmsg(self.fDB);
-
-  if Msg <> nil then
-    raise ESqliteException.CreateFmt(s + ' "%s" : %s', [SQL, Msg])
-  else
-    raise ESqliteException.CreateFmt(s, [SQL, 'No message']);
-
-end;
-
-procedure TSQLiteDatabase.ExecSQL(const SQL: string);
-var
-  Stmt: TSQLiteStmt;
-  NextSQLStatement: Pchar;
-  iStepResult: integer;
-begin
-  try
-
-    if Sqlite3_Prepare(self.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <>
-      SQLITE_OK then
-      RaiseError('Error executing SQL', SQL);
-
-    if (Stmt = nil) then
-      RaiseError('Could not prepare SQL statement', SQL);
-
-    iStepResult := Sqlite3_step(Stmt);
-
-    if (iStepResult <> SQLITE_DONE) then
-      RaiseError('Error executing SQL statement', SQL);
-
-  finally
-
-    if Assigned(Stmt) then
-      Sqlite3_Finalize(stmt);
-
-  end;
-end;
-
-procedure TSQLiteDatabase.UpdateBlob(const SQL: string; BlobData: TStream);
-var
-  iSize: integer;
-  ptr: pointer;
-  Stmt: TSQLiteStmt;
-  Msg: Pchar;
-  NextSQLStatement: Pchar;
-  iStepResult: integer;
-  iBindResult: integer;
-begin
-  //expects SQL of the form 'UPDATE MYTABLE SET MYFIELD = ? WHERE MYKEY = 1'
-
-  if pos('?', SQL) = 0 then
-    RaiseError('SQL must include a ? parameter', SQL);
-
-  Msg := nil;
-  try
-
-    if Sqlite3_Prepare(self.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <>
-      SQLITE_OK then
-      RaiseError('Could not prepare SQL statement', SQL);
-
-    if (Stmt = nil) then
-      RaiseError('Could not prepare SQL statement', SQL);
-
-    //now bind the blob data
-    iSize := BlobData.size;
-
-    GetMem(ptr, iSize);
-
-    if (ptr = nil) then
-      raise ESqliteException.CreateFmt('Error getting memory to save blob',
-        [SQL, 'Error']);
-
-    BlobData.position := 0;
-    BlobData.Read(ptr^, iSize);
-
-    iBindResult := SQLite3_BindBlob(stmt, 1, ptr, iSize, @DisposePointer);
-
-    if iBindResult <> SQLITE_OK then
-      RaiseError('Error binding blob to database', SQL);
-
-    iStepResult := Sqlite3_step(Stmt);
-
-    if (iStepResult <> SQLITE_DONE) then
-      RaiseError('Error executing SQL statement', SQL);
-
-  finally
-
-    if Assigned(Stmt) then
-      Sqlite3_Finalize(stmt);
-
-    if Assigned(Msg) then
-      SQLite3_Free(Msg);
-  end;
-
-end;
-
-//..............................................................................
-
-function TSQLiteDatabase.GetTable(const SQL: string): TSQLiteTable;
-begin
-  Result := TSQLiteTable.Create(Self, SQL);
-end;
-
-function TSQLiteDatabase.GetTableValue(const SQL: string): int64;
-var
-  Table: TSQLiteTable;
-begin
-  Table := self.GetTable(SQL);
-  try
-    Result := Table.FieldAsInteger(0);
-  finally
-    Table.Free;
-  end;
-end;
-
-function TSQLiteDatabase.GetTableString(const SQL: string): string;
-var
-  Table: TSQLiteTable;
-begin
-  Table := self.GetTable(SQL);
-  try
-    Result := Table.FieldAsString(0);
-  finally
-    Table.Free;
-  end;
-end;
-
-
-procedure TSQLiteDatabase.BeginTransaction;
-begin
-  if not self.fInTrans then
-  begin
-    self.ExecSQL('BEGIN TRANSACTION;');
-    self.fInTrans := True;
-  end
-  else
-    raise ESqliteException.Create('Transaction already open');
-end;
-
-procedure TSQLiteDatabase.Commit;
-begin
-  self.ExecSQL('COMMIT;');
-  self.fInTrans := False;
-end;
-
-procedure TSQLiteDatabase.Rollback;
-begin
-  self.ExecSQL('ROLLBACK;');
-  self.fInTrans := False;
-end;
-
-function TSQLiteDatabase.TableExists(TableName: string): boolean;
-var
-  sql: string;
-  ds: TSqliteTable;
-begin
-  //returns true if table exists in the database
-  sql := 'select [sql] from sqlite_master where [type] = ''table'' and lower(name) = ''' +
-    lowercase(TableName) + ''' ';
-  ds := self.GetTable(sql);
-  try
-    Result := (ds.Count > 0);
-  finally
-    ds.Free;
-  end;
-end;
-
-procedure TSQLiteDatabase.SetTimeout(Value: integer);
-begin
-  SQLite3_BusyTimeout(self.fDB, Value);
-end;
-
-function TSQLiteDatabase.version: string;
-begin
-  Result := SQLite3_Version;
-end;
-
-
-//------------------------------------------------------------------------------
-// TSQLiteTable
-//------------------------------------------------------------------------------
-
-constructor TSQLiteTable.Create(DB: TSQLiteDatabase; const SQL: string);
-var
-  Stmt: TSQLiteStmt;
-  NextSQLStatement: Pchar;
-  iStepResult: integer;
-  ptr: pointer;
-  iNumBytes: integer;
-  thisBlobValue: TMemoryStream;
-  thisStringValue: pstring;
-  thisDoubleValue: pDouble;
-  thisIntValue: pInt64;
-  thisColType: pInteger;
-  i: integer;
-  DeclaredColType: Pchar;
-  ActualColType: integer;
-  ptrValue: Pchar;
-begin
-  try
-    self.fRowCount := 0;
-    self.fColCount := 0;
-    //if there are several SQL statements in SQL, NextSQLStatment points to the
-    //beginning of the next one. Prepare only prepares the first SQL statement.
-    if Sqlite3_Prepare(DB.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <> SQLITE_OK then
-      DB.RaiseError('Error executing SQL', SQL);
-    if (Stmt = nil) then
-      DB.RaiseError('Could not prepare SQL statement', SQL);
-    iStepResult := Sqlite3_step(Stmt);
-    while (iStepResult <> SQLITE_DONE) do
-    begin
-      case iStepResult of
-        SQLITE_ROW:
-          begin
-            Inc(fRowCount);
-            if (fRowCount = 1) then
-            begin
-            //get data types
-              fCols := TStringList.Create;
-              fColTypes := TList.Create;
-              fColCount := SQLite3_ColumnCount(stmt);
-              for i := 0 to Pred(fColCount) do
-                fCols.Add(AnsiUpperCase(Sqlite3_ColumnName(stmt, i)));
-              for i := 0 to Pred(fColCount) do
-              begin
-                new(thisColType);
-                DeclaredColType := Sqlite3_ColumnDeclType(stmt, i);
-                if DeclaredColType = nil then
-                  thisColType^ := Sqlite3_ColumnType(stmt, i) //use the actual column type instead
-                //seems to be needed for last_insert_rowid
-                else
-                  if (DeclaredColType = 'INTEGER') or (DeclaredColType = 'BOOLEAN') then
-                    thisColType^ := dtInt
-                  else
-                    if (DeclaredColType = 'NUMERIC') or
-                      (DeclaredColType = 'FLOAT') or
-                      (DeclaredColType = 'DOUBLE') or
-                      (DeclaredColType = 'REAL') then
-                      thisColType^ := dtNumeric
-                    else
-                      if DeclaredColType = 'BLOB' then
-                        thisColType^ := dtBlob
-                      else
-                        thisColType^ := dtStr;
-                fColTypes.Add(thiscoltype);
-              end;
-              fResults := TList.Create;
-            end;
-
-          //get column values
-            for i := 0 to Pred(ColCount) do
-            begin
-              ActualColType := Sqlite3_ColumnType(stmt, i);
-              if (ActualColType = SQLITE_NULL) then
-                fResults.Add(nil)
-              else
-                if pInteger(fColTypes[i])^ = dtInt then
-                begin
-                  new(thisintvalue);
-                  thisintvalue^ := Sqlite3_ColumnInt64(stmt, i);
-                  fResults.Add(thisintvalue);
-                end
-                else
-                  if pInteger(fColTypes[i])^ = dtNumeric then
-                  begin
-                    new(thisdoublevalue);
-                    thisdoublevalue^ := Sqlite3_ColumnDouble(stmt, i);
-                    fResults.Add(thisdoublevalue);
-                  end
-                  else
-                    if pInteger(fColTypes[i])^ = dtBlob then
-                    begin
-                      iNumBytes := Sqlite3_ColumnBytes(stmt, i);
-                      if iNumBytes = 0 then
-                        thisblobvalue := nil
-                      else
-                      begin
-                        thisblobvalue := TMemoryStream.Create;
-                        thisblobvalue.position := 0;
-                        ptr := Sqlite3_ColumnBlob(stmt, i);
-                        thisblobvalue.writebuffer(ptr^, iNumBytes);
-                      end;
-                      fResults.Add(thisblobvalue);
-                    end
-                    else
-                    begin
-                      new(thisstringvalue);
-                      ptrValue := Sqlite3_ColumnText(stmt, i);
-                      setstring(thisstringvalue^, ptrvalue, strlen(ptrvalue));
-                      fResults.Add(thisstringvalue);
-                    end;
-            end;
-          end;
-        SQLITE_BUSY:
-          raise ESqliteException.CreateFmt('Could not prepare SQL statement',
-            [SQL, 'SQLite is Busy']);
-      else
-        DB.RaiseError('Could not retrieve data', SQL);
-      end;
-      iStepResult := Sqlite3_step(Stmt);
-    end;
-    fRow := 0;
-  finally
-    if Assigned(Stmt) then
-      Sqlite3_Finalize(stmt);
-  end;
-end;
-
-//..............................................................................
-
-destructor TSQLiteTable.Destroy;
-var
-  i: cardinal;
-  iColNo: integer;
-begin
-  if Assigned(fResults) then
-  begin
-    for i := 0 to fResults.Count - 1 do
-    begin
-      //check for blob type
-      iColNo := (i mod fColCount);
-      case pInteger(self.fColTypes[iColNo])^ of
-        dtBlob:
-          TMemoryStream(fResults[i]).Free;
-        dtStr:
-          if fResults[i] <> nil then
-          begin
-            setstring(string(fResults[i]^), nil, 0);
-            dispose(fResults[i]);
-          end;
-      else
-        dispose(fResults[i]);
-      end;
-    end;
-    fResults.Free;
-  end;
-  if Assigned(fCols) then
-    fCols.Free;
-  if Assigned(fColTypes) then
-    for i := 0 to fColTypes.Count - 1 do
-      dispose(fColTypes[i]);
-  fColTypes.Free;
-  inherited;
-end;
-
-//..............................................................................
-
-function TSQLiteTable.GetColumns(I: integer): string;
-begin
-  Result := fCols[I];
-end;
-
-//..............................................................................
-
-function TSQLiteTable.GetCountResult: integer;
-begin
-  if not EOF then
-    Result := StrToInt(Fields[0])
-  else
-    Result := 0;
-end;
-
-function TSQLiteTable.GetCount: integer;
-begin
-  Result := FRowCount;
-end;
-
-//..............................................................................
-
-function TSQLiteTable.GetEOF: boolean;
-begin
-  Result := fRow >= fRowCount;
-end;
-
-function TSQLiteTable.GetBOF: boolean;
-begin
-  Result := fRow <= 0;
-end;
-
-//..............................................................................
-
-function TSQLiteTable.GetFieldByName(FieldName: string): string;
-begin
-  Result := GetFields(self.GetFieldIndex(FieldName));
-end;
-
-function TSQLiteTable.GetFieldIndex(FieldName: string): integer;
-begin
-
-  if (fCols = nil) then
-  begin
-    raise ESqliteException.Create('Field ' + fieldname + ' Not found. Empty dataset');
-    exit;
-  end;
-
-  if (fCols.count = 0) then
-  begin
-    raise ESqliteException.Create('Field ' + fieldname + ' Not found. Empty dataset');
-    exit;
-  end;
-
-  Result := fCols.IndexOf(AnsiUpperCase(FieldName));
-
-  if (result < 0) then
-  begin raise ESqliteException.Create('Field not found in dataset: ' + fieldname) end;
-
-end;
-
-//..............................................................................
-
-function TSQLiteTable.GetFields(I: cardinal): string;
-var
-  thisvalue: pstring;
-  thistype: integer;
-begin
-  Result := '';
-  if EOF then
-    raise ESqliteException.Create('Table is at End of File');
-  //integer types are not stored in the resultset
-  //as strings, so they should be retrieved using the type-specific
-  //methods
-  thistype := pInteger(self.fColTypes[I])^;
-
-  case thistype of
-    dtStr:
-      begin
-        thisvalue := self.fResults[(self.frow * self.fColCount) + I];
-        if (thisvalue <> nil) then
-          Result := thisvalue^
-        else
-          Result := '';
-      end;
-    dtInt:
-      Result := IntToStr(self.FieldAsInteger(I));
-    dtNumeric:
-      Result := FloatToStr(self.FieldAsDouble(I));
-    dtBlob:
-      Result := self.FieldAsBlobText(I);
-  else
-    Result := '';
-  end;
-end;
-
-function TSqliteTable.FieldAsBlob(I: cardinal): TMemoryStream;
-begin
-  if EOF then
-    raise ESqliteException.Create('Table is at End of File');
-  if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
-    Result := nil
-  else
-    if pInteger(self.fColTypes[I])^ = dtBlob then
-      Result := TMemoryStream(self.fResults[(self.frow * self.fColCount) + I])
-    else
-      raise ESqliteException.Create('Not a Blob field');
-end;
-
-function TSqliteTable.FieldAsBlobText(I: cardinal): string;
-var
-  MemStream: TMemoryStream;
-  Buffer: PChar;
-begin
-  Result := '';
-  MemStream := self.FieldAsBlob(I);
-  if MemStream <> nil then
-    if MemStream.Size > 0 then
-    begin
-      MemStream.position := 0;
-      Buffer := stralloc(MemStream.Size + 1);
-      MemStream.readbuffer(Buffer[0], MemStream.Size);
-      (Buffer + MemStream.Size)^ := chr(0);
-      SetString(Result, Buffer, MemStream.size);
-      strdispose(Buffer);
-    end;
-end;
-
-
-function TSqliteTable.FieldAsInteger(I: cardinal): int64;
-begin
-  if EOF then
-    //raise ESqliteException.Create('Table is at End of File');
-    Result := 0;
-  else if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
-    Result := 0
-  else
-    if pInteger(self.fColTypes[I])^ = dtInt then
-      Result := pInt64(self.fResults[(self.frow * self.fColCount) + I])^
-    else
-      if pInteger(self.fColTypes[I])^ = dtNumeric then
-        Result := trunc(strtofloat(pString(self.fResults[(self.frow * self.fColCount) + I])^))
-      else
-        raise ESqliteException.Create('Not an integer or numeric field');
-end;
-
-function TSqliteTable.FieldAsDouble(I: cardinal): double;
-begin
-  if EOF then
-    raise ESqliteException.Create('Table is at End of File');
-  if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
-    Result := 0
-  else
-    if pInteger(self.fColTypes[I])^ = dtInt then
-      Result := pInt64(self.fResults[(self.frow * self.fColCount) + I])^
-    else
-      if pInteger(self.fColTypes[I])^ = dtNumeric then
-        Result := pDouble(self.fResults[(self.frow * self.fColCount) + I])^
-      else
-        raise ESqliteException.Create('Not an integer or numeric field');
-end;
-
-function TSqliteTable.FieldAsString(I: cardinal): string;
-begin
-  if EOF then
-    raise ESqliteException.Create('Table is at End of File');
-  if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
-    Result := ''
-  else
-    Result := self.GetFields(I);
-end;
-
-function TSqliteTable.FieldIsNull(I: cardinal): boolean;
-var
-  thisvalue: pointer;
-begin
-  if EOF then
-    raise ESqliteException.Create('Table is at End of File');
-  thisvalue := self.fResults[(self.frow * self.fColCount) + I];
-  Result := (thisvalue = nil);
-end;
-
-//..............................................................................
-
-function TSQLiteTable.Next: boolean;
-begin
-  Result := False;
-  if not EOF then
-  begin
-    Inc(fRow);
-    Result := True;
-  end;
-end;
-
-function TSQLiteTable.Previous: boolean;
-begin
-  Result := False;
-  if not BOF then
-  begin
-    Dec(fRow);
-    Result := True;
-  end;
-end;
-
-function TSQLiteTable.MoveFirst: boolean;
-begin
-  Result := False;
-  if self.fRowCount > 0 then
-  begin
-    fRow := 0;
-    Result := True;
-  end;
-end;
-
-function TSQLiteTable.MoveLast: boolean;
-begin
-  Result := False;
-  if self.fRowCount > 0 then
-  begin
-    fRow := fRowCount - 1;
-    Result := True;
-  end;
-end;
-
-
-end.
-
diff --git a/Game/Code/lib/SQLite/sqlite3.dll b/Game/Code/lib/SQLite/sqlite3.dll
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diff --git a/Game/Code/lib/bass/delphi/bass.dcu b/Game/Code/lib/bass/delphi/bass.dcu
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diff --git a/Game/Code/lib/ffmpeg/avcodec.dcu b/Game/Code/lib/ffmpeg/avcodec.dcu
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diff --git a/Game/Code/lib/ffmpeg/avutil.dcu b/Game/Code/lib/ffmpeg/avutil.dcu
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diff --git a/Game/Code/lib/ffmpeg/opt.dcu b/Game/Code/lib/ffmpeg/opt.dcu
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diff --git a/Game/Code/lib/ffmpeg/rational.dcu b/Game/Code/lib/ffmpeg/rational.dcu
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diff --git a/Game/Code/lib/midi/Circbuf.dcu b/Game/Code/lib/midi/Circbuf.dcu
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diff --git a/Game/Code/lib/midi/Delphmcb.dcu b/Game/Code/lib/midi/Delphmcb.dcu
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diff --git a/Game/Code/lib/midi/MIDIIN.DCR b/Game/Code/lib/midi/MIDIIN.DCR
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diff --git a/Game/Code/lib/midi/MIDIOUT.DCR b/Game/Code/lib/midi/MIDIOUT.DCR
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diff --git a/Game/Code/lib/midi/MidiCons.dcu b/Game/Code/lib/midi/MidiCons.dcu
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diff --git a/Game/Code/lib/midi/MidiDefs.dcu b/Game/Code/lib/midi/MidiDefs.dcu
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diff --git a/Game/Code/lib/midi/MidiFile.dcu b/Game/Code/lib/midi/MidiFile.dcu
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diff --git a/Game/Code/lib/midi/MidiType.dcu b/Game/Code/lib/midi/MidiType.dcu
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diff --git a/Game/Code/lib/midi/midifile.dcr b/Game/Code/lib/midi/midifile.dcr
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diff --git a/Game/Code/lib/midi/midiscope.dcr b/Game/Code/lib/midi/midiscope.dcr
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diff --git a/Game/Code/lib/zlportio/ddkint.dcu b/Game/Code/lib/zlportio/ddkint.dcu
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-- 
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