From 73a9802c1417cc36106f88fe1e6b5989fd47b8b0 Mon Sep 17 00:00:00 2001
From: jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>
Date: Mon, 1 Oct 2007 10:41:06 +0000
Subject: added patch (with small modification) which apparently enables USDX
 to run on linux, using wine. ( currently untested by myself )

BIG THANKS goes to linnex from sourceforge.

http://sourceforge.net/forum/message.php?msg_id=4544965


git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@454 b956fd51-792f-4845-bead-9b4dfca2ff2c
---
 Game/Code/Classes/UIni.pas | 10 +++++++++-
 1 file changed, 9 insertions(+), 1 deletion(-)

(limited to 'Game')

diff --git a/Game/Code/Classes/UIni.pas b/Game/Code/Classes/UIni.pas
index 86ce7361..5d599eab 100644
--- a/Game/Code/Classes/UIni.pas
+++ b/Game/Code/Classes/UIni.pas
@@ -264,12 +264,20 @@ begin
   SetLength(IResolution, 0);
   Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_FULLSCREEN); // Check if there are any modes available
   repeat
-//    Log.LogError(Format( ' %d x %d', [ modes^.w, modes^.h ] ) );
     SetLength(IResolution, Length(IResolution) + 1);
     IResolution[High(IResolution)] := IntToStr(Modes^.w) + 'x' + IntToStr(Modes^.h);
     Inc(Modes);
   until Modes^ = nil;
 
+  // if no modes were set, then failback to 800x600
+  // as per http://sourceforge.net/forum/message.php?msg_id=4544965
+  // THANKS : linnex at users.sourceforge.net
+  if Length(IResolution) < 1 then
+  begin
+    SetLength(IResolution, Length(IResolution) + 1);
+    IResolution[High(IResolution)] := IntToStr(800) + 'x' + IntToStr(600);
+  end;
+
   // reverse order
   for I := 0 to (Length(IResolution) div 2) - 1 do begin
     S := IResolution[I];
-- 
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