From 3260749d369d3466c345d40a8b2189c32c8c1b60 Mon Sep 17 00:00:00 2001 From: Alexander Sulfrian Date: Mon, 7 Nov 2011 15:26:44 +0100 Subject: removed pascal code --- src/base/TextGL.pas | 211 ---------------------------------------------------- 1 file changed, 211 deletions(-) delete mode 100644 src/base/TextGL.pas (limited to 'src/base/TextGL.pas') diff --git a/src/base/TextGL.pas b/src/base/TextGL.pas deleted file mode 100644 index 7fe98d29..00000000 --- a/src/base/TextGL.pas +++ /dev/null @@ -1,211 +0,0 @@ -{* UltraStar Deluxe - Karaoke Game - * - * UltraStar Deluxe is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; see the file COPYING. If not, write to - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - * Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - *} - -unit TextGL; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses - gl, - glext, - SDL, - Classes, - UTexture, - UFont, - UPath, - ULog; - -type - PGLFont = ^TGLFont; - TGLFont = record - Font: TScalableFont; - X, Y, Z: real; - end; - -var - Fonts: array of TGLFont; - ActFont: integer; - -procedure BuildFont; // build our bitmap font -procedure KillFont; // delete the font -function glTextWidth(const text: UTF8String): real; // returns text width -procedure glPrint(const text: UTF8String); // custom GL "Print" routine -procedure ResetFont(); // reset font settings of active font -procedure SetFontPos(X, Y: real); // sets X and Y -procedure SetFontZ(Z: real); // sets Z -procedure SetFontSize(Size: real); -procedure SetFontStyle(Style: integer); // sets active font style (normal, bold, etc) -procedure SetFontItalic(Enable: boolean); // sets italic type letter (works for all fonts) -procedure SetFontReflection(Enable:boolean;Spacing: real); // enables/disables text reflection - -implementation - -uses - UTextEncoding, - SysUtils, - IniFiles, - UCommon, - UMain, - UPathUtils; - -function FindFontFile(FontIni: TCustomIniFile; Font: string): IPath; -var - Filename: IPath; -begin - Filename := Path(FontIni.ReadString(Font, 'File', '')); - Result := FontPath.Append(Filename); - // if path does not exist, try as an absolute path - if (not Result.IsFile) then - Result := Filename; -end; - -procedure BuildFont; -var - FontIni: TMemIniFile; - FontFile: IPath; -begin - ActFont := 0; - - SetLength(Fonts, 4); - FontIni := TMemIniFile.Create(FontPath.Append('fonts.ini').ToNative); - - try - - // Normal - FontFile := FindFontFile(FontIni, 'Normal'); - Fonts[0].Font := TFTScalableFont.Create(FontFile, 64); - //Fonts[0].Font.GlyphSpacing := 1.4; - //Fonts[0].Font.Aspect := 1.2; - - // Bold - FontFile := FindFontFile(FontIni, 'Bold'); - Fonts[1].Font := TFTScalableFont.Create(FontFile, 64); - - // Outline1 - FontFile := FindFontFile(FontIni, 'Outline1'); - Fonts[2].Font := TFTScalableOutlineFont.Create(FontFile, 64, 0.06); - //TFTScalableOutlineFont(Fonts[2].Font).SetOutlineColor(0.3, 0.3, 0.3); - - // Outline2 - FontFile := FindFontFile(FontIni, 'Outline2'); - Fonts[3].Font := TFTScalableOutlineFont.Create(FontFile, 64, 0.08); - - except - on E: Exception do - Log.LogCritical(E.Message, 'BuildFont'); - end; - - // close ini-file - FontIni.Free; -end; - - -// Deletes the font -procedure KillFont; -begin - // delete all characters - //glDeleteLists(..., 256); -end; - -function glTextWidth(const text: UTF8String): real; -var - Bounds: TBoundsDbl; -begin - Bounds := Fonts[ActFont].Font.BBox(Text, true); - Result := Bounds.Right - Bounds.Left; -end; - -// Custom GL "Print" Routine -procedure glPrint(const Text: UTF8String); -var - GLFont: PGLFont; -begin - // if there is no text do nothing - if (Text = '') then - Exit; - - GLFont := @Fonts[ActFont]; - - glPushMatrix(); - // set font position - glTranslatef(GLFont.X, GLFont.Y + GLFont.Font.Ascender, GLFont.Z); - // draw string - GLFont.Font.Print(Text); - glPopMatrix(); -end; - -procedure ResetFont(); -begin - SetFontPos(0, 0); - SetFontZ(0); - SetFontItalic(False); - SetFontReflection(False, 0); -end; - -procedure SetFontPos(X, Y: real); -begin - Fonts[ActFont].X := X; - Fonts[ActFont].Y := Y; -end; - -procedure SetFontZ(Z: real); -begin - Fonts[ActFont].Z := Z; -end; - -procedure SetFontSize(Size: real); -begin - Fonts[ActFont].Font.Height := Size; -end; - -procedure SetFontStyle(Style: integer); -begin - ActFont := Style; -end; - -procedure SetFontItalic(Enable: boolean); -begin - if (Enable) then - Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style + [Italic] - else - Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style - [Italic] -end; - -procedure SetFontReflection(Enable: boolean; Spacing: real); -begin - if (Enable) then - Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style + [Reflect] - else - Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style - [Reflect]; - Fonts[ActFont].Font.ReflectionSpacing := Spacing - Fonts[ActFont].Font.Descender; -end; - -end. -- cgit v1.2.3